Index: P
Symbols
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Index: P
- package keyword (potential reserved word): 14.4. Reserved Words
- Page Down (see PGDN)
- Page Up (see PGUP)
- panning, sound: 20.5. Alphabetical Language Reference
- paragraph breaks (HTML support in text fields): 18.5.5. <P> (Paragraph Break)
- parameters: 1.1.5. Extra Info Required (Arguments)
- accessibility of statements to: 9.7. Function Scope
- accessing excess values with arguments object: 9.8.1. Number of Parameters
- clip: 16.8.1. Building a Smart Clip with a Standard Interface
- creating functions with: 9.3.1. Creating Functions with Parameters
- defining: 9.3.1. Creating Functions with Parameters
- invoking functions with: 9.3.2. Invoking Functions with Parameters
- number of: 9.8.1. Number of Parameters
- primitive vs. composite values: 9.8.3. Primitive Versus Composite Parameter Values
- retrieving values from arguments array: 9.8.2.1. Retrieving parameter values from the arguments array
- vs. arguments: 9.3.2. Invoking Functions with Parameters
- Parameters pane (Actions panel): 16.1.1.1. Normal Mode
- _parent property (MovieClip class): 13.7. Built-in Movie Clip Properties
- 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- accessing variables on different timelines: 2.5.6.1. The _root and _ parent properties
- not available in main timeline: 13.5.3. Referring to Nested Instances
- referring to current clip: 13.1. The "Objectness" of Movie Clips
- 13.5.3. Referring to Nested Instances
- parentheses ()
- assigning vs. invoking methods: 12.4. Methods
- function call operator: 5.11.8. The Function Call Operator
- 9.2. Running Functions
- 12.4. Methods
- grouping operator: 5.8. The Grouping Operator
- operator precedence and: 5.1.3. Operator Precedence
- parentNode property (XML class): 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- parseFloat() global function: 3.4.2.6. Converting to a number using the parseInt( ) and parseFloat( ) functions
- 20.5. Alphabetical Language Reference
- parseInt() global function: 3.4.2.6. Converting to a number using the parseInt( ) and parseFloat( ) functions
- 20.5. Alphabetical Language Reference
- parseXML() (XML class): 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- Password option in text fields: 18.3.1. Line Display
- percentage values for colors: 20.5. Alphabetical Language Reference
- performance
- gauging with Bandwidth Profiler: 19.1.4. The Bandwidth Profiler
- issues for string extractions: 4.6.6.5. String extraction performance issues
- Perl
- integrating with Flash: 17.2. Creating a Flash Fill-in Form
- 17.2.3. The Perl Script, echo.pl
- library for generating Flash/SWF movies: A.4. SWF File Format
- permanent conversions: 3.4.3. Conversion Duration
- PGDN property (Key object): 20.5. Alphabetical Language Reference
- PGUP property (Key object): 20.5. Alphabetical Language Reference
- PI property (Math object): 20.5. Alphabetical Language Reference
- platform, detecting (Player): 20.5. Alphabetical Language Reference
- play()
- global function: 20.5. Alphabetical Language Reference
- MovieClip class: 13.8.3. Built-in Movie Clip Methods
- 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- Player
- checking number of downloaded bytes: 20.5. Alphabetical Language Reference
- deleting
- attached and duplicated instances: 13.6.2. Using removeMovieClip( ) to Delete Instances
- movie clips from: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- detecting versions: 20.5. Alphabetical Language Reference
- document level stack: 2.5.6.2. Accessing variables on different document levels
- 13.4.3. The .swf Document "_level" Stack
- 13.5.4.2. Referencing other documents in the Player using _leveln
- 20.5. Alphabetical Language Reference
- loading external SWF files into: 13.3.4. Importing External Movies
- 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- removing movie clips from: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- rendering quality
- _highquality global property: 20.5. Alphabetical Language Reference
- _quality global property: 20.5. Alphabetical Language Reference
- toggleHighQuality global function: 20.5. Alphabetical Language Reference
- sound, controlling: 20.5. Alphabetical Language Reference
- standalone: 20.5. Alphabetical Language Reference
- disabling menu commands: 10.11.4.1. Handling special keys
- updates to (Builds 41/42): C.1. Updates to the Flash 5 Player, Build 41
- version of: 20.5. Alphabetical Language Reference
- XML.send() and: 20.5. Alphabetical Language Reference
- playhead
- advancing one frame: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- playing timelines from a given frame: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- sending back one frame: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- stopping at a given frame: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- using timeline loops: 8.7. Timeline and Clip Event Loops
- plus (+) addition operator: 1.1.6. ActionScript's Glue (Operators)
- 4.4.1. Using Operators
- 5.3.1. Addition
- converting data to strings: 3.4.2.3. Converting to a string with empty string concatenation
- pointer: 20.5. Alphabetical Language Reference
- (see also custom mouse pointers)
- hiding: 20.5. Alphabetical Language Reference
- horizontal location of: 20.5. Alphabetical Language Reference
- movie clips following the: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- revealing: 20.5. Alphabetical Language Reference
- rotating a movie clip toward mouse: 20.5. Alphabetical Language Reference
- vertical location of: 20.5. Alphabetical Language Reference
- points (see coordinate spaces)
- polling the keyboard: 10.11.5. keyUp
- polymorphism: 12.5.4.2. Polymorphism
- pop() (Array class): 11.8.3.1. The pop( ) method
- 20.5. Alphabetical Language Reference
- POSITIVE_INFINITY property (Number class) (see Infinity global property[POSITIVE_INFINITY property (Number class) zzzz)
- 20.5. Alphabetical Language Reference
- (see also Infinity global property[POSITIVE_INFINITY property (Number class))
- zzzz (see Infinity global property[POSITIVE_INFINITY property (Number class) zzzz)
- (see also Infinity global property[POSITIVE_INFINITY property (Number class))
- postfix decrement (operand ) operator: 5.3.4. Decrement
- postfix increment (operand ++) operator: 5.3.2. Increment
- pow() (Math object): 4.3.2. Floating-Point Literals
- 20.5. Alphabetical Language Reference
- precedence of operators: 4.4.1. Using Operators
- 5.1.3. Operator Precedence
- precision, floating-point: 4.3.2.1. Floating-point precision
- prefix decrement ( operand) operator: 5.3.4. Decrement
- prefix increment (++ operand) operator: 5.3.2. Increment
- preloaders
- accessing loaded movies: 13.3.4.1. Load movie execution order
- using Boolean values to build: 4.7.1. Using Boolean Values to Build a Preloader
- building XML preloaders: 20.5. Alphabetical Language Reference
- using data event handlers to build: 10.10.4.2. Using a data event handler with loadMovie( )
- _framesloaded property and: 20.5. Alphabetical Language Reference
- getBytesLoaded() and: 20.5. Alphabetical Language Reference
- press button event: 10.8.1. press
- prevFrame()
- global function: 20.5. Alphabetical Language Reference
- MovieClip class: 13.8.3. Built-in Movie Clip Methods
- 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- previousSibling property (XML class): 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- prevScene() global function: 20.5. Alphabetical Language Reference
- primitive
- Boolean values: 20.5. Alphabetical Language Reference
- datatypes: 4. Primitive Datatypes
- equality of: 5.4.1. Primitive Datatype Equality
- object values: 20.5. Alphabetical Language Reference
- primitive vs. composite data: 3.5. Primitive Data Versus Composite Data
- copying, comparing, and passing: 15.1. Copying, Comparing, and Passing Data
- passing values to functions: 9.8.3. Primitive Versus Composite Parameter Values
- print() global function: 20.5. Alphabetical Language Reference
- target parameter and: 13.8.3.1. Method versus global function overlap issues
- print protocol (getURL()): 20.5. Alphabetical Language Reference
- printAsBitmap() global function: 20.5. Alphabetical Language Reference
- target parameter and: 13.8.3.1. Method versus global function overlap issues
- printAsBitmapNum() global function: 20.5. Alphabetical Language Reference
- printNum() global function: 20.5. Alphabetical Language Reference
- private keyword (potential reserved word): 14.4. Reserved Words
- process clips: 13.2.4. Process Clips
- PROCESSING_INSTRUCTION_NODE (XML node type): 20.5. Alphabetical Language Reference
- program functions: 9. Functions
- availability of: 9.6. Function Availability and Life Span
- programmatically generated clip stacks: 13.4.2. The Programmatically Generated Clip Stack
- programming, introduction to: 1. A Gentle Introduction for Non-Programmers
- Projector, standalone: 20.5. Alphabetical Language Reference
- properties
- attaching to functions: 9.11.1. Passing Functions to Functions
- fractional inaccuracy of: 20.5. Alphabetical Language Reference
- global: 20.2. Global Properties
- Math object constant values: 4.3.3.4. Irrational numbers
- 20.5. Alphabetical Language Reference
- movie clips: 20.5. Alphabetical Language Reference
- assigning values to: 20.5. Alphabetical Language Reference
- retrieving values of: 20.5. Alphabetical Language Reference
- Number class: 20.5. Alphabetical Language Reference
- read/only and read/write: 20.5. Alphabetical Language Reference
- text field: 18.4. Text Field Properties
- XML class: 20.5. Alphabetical Language Reference
- properties, object (see object properties)
- protected keyword (potential reserved word): 14.4. Reserved Words
- __proto__ property (Object class): 12.5.3.4. The _ _ proto_ _ property
- 20.5. Alphabetical Language Reference
- prototype chain, walking the: 12.5.4.3. Determining whether an object belongs to a superclass
- prototype property, creating inherited properties with: 12.5.3.1. Creating inherited properties with the prototype property
- public keyword (potential reserved word): 14.4. Reserved Words
- push() (Array class): 11.7.3.1. The push( ) method
- 20.5. Alphabetical Language Reference
Symbols
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| X
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| Z
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